Acode Beyond Android
Platform contribution work carrying an Android-shaped mobile editor into iOS runtimes, filesystems, and terminals.
Read the build from several angles.
Authentic screens, terminal output, and architecture plates are kept together so the page shows the shape of the work without inflating the claim.
This record uses a procedural architecture view because no authentic public screenshot has been approved.
MOBILE ↔ NATIVE ↔ TOOLING
What exists.
I worked across Cordova, Objective-C, WebSockets, iSH, and ARM64 runtime boundaries to extend Acode's mobile development environment beyond Android.
Where it resisted.
Filesystem paths, prepared plugin copies, terminal lifecycle, and executable runtimes all cross differently on iOS.
What I changed.
The work connects native filesystem routing, Cordova assets, iSH-backed root filesystems, terminal streaming and resize, and ARM64-compatible tooling.
The obvious implementation was not the product.
Port the complete workflow contract rather than presenting an iOS shell that stops at the editor surface.
Current proof
03- Terminal WebSocket streaming and resize paths were implemented.
- Native file picking and sdcard-style routing were reconciled.
- Rootfs restoration and ARM64 runtime validation were integrated into the platform work.
What this build changed.
Platform contribution needs precise ownership language and evidence from the full runtime chain.